Enterprise Virtual Reality Platform Oculus for Business Now Available

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In Virtual Reality News

May 21, 2020 – Oculus today announced that its enterprise virtual reality platform “Oculus for Business” has officially released from closed beta and generally available. The company first announced its all-in-one enterprise platform last year, aiming to support companies that deploy virtual reality in the workplace.

Oculus for Business is designed to support new and existing workflows with the use of the Oculus Quest HMD, along with enterprise-ready software and cloud-based management tools designed to scale alongside new business needs. Program administrators are aided by the Device Setup app that provides a large number of headsets simultaneously, and the Device Manager acts as a control center for the headsets, so administrators can update settings and deploy apps to distance on several sites.

The Oculus for Business platform is based on Workplace, Facebook’s enterprise collaboration platform. Workplace offers security through login and account management, and the company says improvements and new features aimed at VR workflows are on the way. Oculus for Business customers will be among the first to experience them when they become available.

Oculus says it has also focused on making Oculus for Business work with existing IT setups, and the platform already supports leading mobile device management software, such as MobileIron and VMware Workspace ONE.

Finally, the enterprise approach also extends to the headset-integrated experience for employees and users. The user interface puts approved content front and center, and a new app launcher sends employees directly to the apps and experiences that apply to the job at hand.

Oculus also introduced the Independent Software Vendor (ISV) program to enable greater flexibility and collaboration between enterprises and solution vendors and developers. The company says it has 400 ISV solution providers working on custom business solutions for customers.

Companies like InsiteVR, a developer of VR meeting software for architecture, engineering and construction (AEC) project teams, used Oculus Quest to help customers connect and collaborate remotely. “Since using Oculus Quest, we’ve seen renewed interest from customers looking to use virtual reality to help connect their teams working remotely,” said Angel Say, CEO and co-founder of InsiteVR. . “Quest now accounts for over 50% of our usage and is the only device teams use on a regular basis.”

InsiteVR worked with global design and delivery company Stantec. Chuck Lounsberry, Principal and Head of Visual Design at Stantec, commented, “Designers can navigate designs on a personal scale, providing a more immersive experience that helps them identify errors, evaluate design decisions, and plan ahead. the impacts of design changes. »

“We have a rich history with Oculus,” added Rael Romero, head of visualization technology at Stantec. “We’ve used every headset, from the DK1 to the Oculus Quest, to help us better support our customers with new ideas and personal collaboration. Virtual reality is an essential tool that opens up all kinds of possibilities.”

Other companies, such as The network of leaders, are using the platform to bring virtual reality into the workforce. Nathan Robinson, CEO of the company, said, “We help our Global Fortune 2000 clients solve complex training challenges, like deploying compelling and cost-effective training at scale.” He added, “In the last month alone, customer bookings for immersive training experiences have increased by 150%.”

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Image credit: Oculus


About the Author


Sam Sprigg

Sam is the founder and editor-in-chief of Auganix. With a background in research and report writing, he covers news articles on the AR and VR industries. He is also interested in human augmentation technology as a whole and does not limit his learning specifically to the visual experience of things.

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